Character Sheet

Below is a breakdown of the character sheet. The Character Menu       to the right of the screen will allow you to fill out the information for your character to save to the KoK database.

Name:

Age:

 

Appearance:

 

Race: (Human, Dwarf, Elfein, Draken)

Origin:

 

Gender:

 

Height:

 

Build:

 

Skin:

 

Eyes:

 

Hair:

 

Backstory: Fill in a custom backstory of your own here.

Primary Role: Your character earns 3x Role Experience in their Primary Role.

Secondary Role: Your character earns 2x Role Experience in their Secondary Role.

Role Sheet (Your PM will provide a copy for you)

 

Starting Weapon: (Start with Tier I Skill of chosen weapon)

 

General Level: 0 (10 starting stats + 2 per level)

 

Class: D1 (Refer to Classes for more info)

 

Aura: 25 (+25 per point invested)

 

Health: 100 (+25 per point invested)

 

Strength: 0 (+1 damage to strength based weapons, +1 to stun damage per point invested)

 

Dex: 0 (+1 damage to dex based weapons, +1 to piercing damage per point invested)

 

Intelligence: 0 (+1% bonus exp per point invested)

 

Fortitude: 0

 

Stun Resist: 0/0 (+25 per point invested)

 

Toxic Resist: 0/0 (+25 per point invested)

 

Pierce Resist: 0% (+2.5% per point invested)

Stats

Stats have a major impact on how your character performs in battle.  Two characters could have the same skill set but behave completely differently in battle because of their stat distribution.  Your character will have 10 stat points to spend at the start and will gain additional stat points whenever they increase in General Level.  The amount of stat points gained varies based on General Class, refer to the General Class section for more info.

 

Aura - Most damage is first dealt to aura, when this is depleted health will begin receiving damage. This replenishes after every battle or encounter. Aura is also used as an energy source for some casters.

 

Health - Characters and creatures are alive as long as they have health, when this hits 0 they die. Health replenishes from meals, rest, and potions.

 

Strength - Increases damage with strength weapons, increases stun affliction, and increases your character's natural Carry Weight.

Dex - Increases damage with dex weapons, piercing damage, and increases your character's Turn Priority.

Intelligence - Bonus to experience gained

 

Fortitude - Resistance to piercing, stun, and toxic. Each point in Fortitude adds +25 Stun Resist, +25 Toxic Resist, and +2.5% Pierce Resist.

Starting Stats

Your character starts with 25 Aura, 100 Health, and 10 stat points to spend across Aura, Health, Strength, Dex, Intelligence, and Fortitude.

 

Stat Points: 10

Points to spend on stats (+10 on start)

 

Aura: 25 (+25 per point invested)

 

Health: 100 (+25 per point invested)

 

Strength: 0 (+1 damage to strength based weapons, +1 to stun damage per point invested)

 

Dex: 0 (+1 damage to dex based weapons, +1 to piercing damage per point invested)

 

Intelligence: 0 (+1% bonus exp per point invested)

 

Fortitude: 0

 

Stun Resist: 0/0 (+25 per point invested)

 

Toxic Resist: 0/0 (+25 per point invested)

 

Pierce Resist: 0% (+2.5% per point invested)